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Computing

Aims & Objectives

  • To create a learning environment based around computing that is attractive, enjoyable and challenging, where all learners can progress and achieve beyond expectation.
  • To develop learners understanding of IT and computing that will provide them with the skills to continue to study academically and succeed in a digital world.
  • To develop appropriate practical skills, knowledge and independent working
  • To respond to opportunities with increasing competence and independence, retaining a clear understanding of digital safety.

Key Stage 3 

Currently we deliver computing in Year 7 and we aim to deliver a range of skills for students so that they can access all the work they need to across the curriculum.

To do this we run through a number of programmes:

Unit 1 – During the first half term students learn about file structure and aspects surrounding e-safety and how students can protect themselves at school and at home. This will help develop their ability to use computing software to use across the school on a regular basis.

Unit 2 – During the second half term we teach Basic – this is a computer programming tool and gets students used to computer language and instructions and how commands can lead to images appearing on screen.

Unit 3 – Students will be working independently with iDEA, which is a Duke of York initiative. iDEA is an international programme that helps you develop digital, enterprise and employability skills for free. Through our series of online challenges, you can win career-enhancing badges, unlock new opportunities and, ultimately, gain industry recognised awards that help you stand out from the crowd.

Unit 4 – Microsoft Word & PowerPoint. We utilise these weeks of their time with us to ensure they will be able to use some of the basic computing software that they will have to use across the school on a regular basis and in a working environment post education.

Unit 5 – These weeks are then based around spreadsheets with a Harry Potter theme to engage students. This is to get students working at the same level with regards to using Microsoft Excel to complete formulae’s, draw graphs and data handling. This is really important in terms of getting students some life skills to take away and use in further education or in a working environment.

Unit 6 – The last few weeks will be using scratch computer programming and using Basic Flowchart, Dock The Block, Gold Collector & Lightbot - These are games which require logical thinking, planning and programming skills.

 

Useful Websites 

https://scratch.mit.edu/

This is a good site for learning coding.

www.codeacademy.com

This gives extra practice in coding. It is free but requires the user to create an account with an email address.